Oreads. Oreads are humans whose ancestry includes the touch of an elemental being of earth somewhere along the line, often that of a shaitan genie. Game Genie Code Creators Club Archive : 1942 1943 3D Worldrunner 720 Degrees 8 Eyes A Boy and his Blob A Nightmare on Elm Street. 18001 non-distinct codes found. Processed in 0.0397419929504 seconds. Fuck rune. That is all. Please send all inquiries to [email protected].
Final Fantasy III Game Genie Codes for Super Nintendo by GGCCC » FAQs. Would you recommend this. Recommend this FAQ? Yes. No ___ ___ ___ ___ ___.
GAME GENIE CODE CREATORS CLUB. Game Genie Code Creators Club, All rights reserved. The text of this file may not be reproduced, stored in a retrieval system.
E- mail to. Aero. Star. 13@aol. com and strato@videogamesource. FINAL FANTASY 3 GAME GENIE GUIDE VERSION 2. OF THE BEST CODES FOR FF3!!! NOTE - If you have Windows, use Write / Word.
Pad to. display this file and set the font to "Courier New". If you have a Mac, use. Version 1. 5 By: Lrd. Roko. L@aol. com (March 1. Version 2. 0 By: Aero. Star. 13@aol. com (November 1. Version 2. 2 By: Aero.
Star. 13@aol. com (April 1. TABLE OF CONTENTS .
Part 0 - Introduction and Revision history (What's new in this version). Part 1 - Credits. Part 2 - Why Some Codes Don't Work.
- Browse all Target online coupons, savings and special deals on Target Cartwheel. Find the best deals and share with your friends.
- For Final Fantasy III on the Super Nintendo, Game Genie Codes by GGCCC.
Part 3 - Character Start- Up Codes (Codes 1 - 3. When to Put Codes. Character Codes. - Numerical Codes. Weapon, Shield, Helmet, Armor, and Relic Codes. Part 4 - Gold Codes (Codes 3. Part 5 - Battle Codes (Codes 3. During Battle. - After Battle.
Part 6 - Non- Battle Codes (Codes 4. Part 7 - New Attacks For Characters (Code 4. Part 8 - Complete Leo/ Kefka Codes (Codes 4. Leo/Kefka Method #1.
Leo/Kefka Method #2. Leo/Kefka Method #3.
Perfect Kefka. PLUS - Control Different Characters (Code 4. More Characters to Choose (Codes 4.
Part 9 - Manson Codes - Twenty of the best codes (Codes 4. Part 1. 0 - Veldt Codes - New monsters on the Veldt! Codes 4. 75 - 4. 81). Part 1. 1 - Madril's Codes - Some New codes (Codes 4. Part 1. 2 - Enemy Spell Code & Auxiliary Codes (Codes 5. Part 1. 3 - Music codes (5. PART 0: INTRODUCTION AND REVISION HISTORY .
The Game Genie Code Creators Club creates original Game Genie codes for many. In this guide, you will find a collection of our codes for Final. Fantasy 3. We also have many other codes for many other games at our new web. Stop by and see our collection! Our first collection of FF3 codes was compiled by. Lrd. Rokol@aol. com and had over 3.
VERSION 2. 0 .. 2. NOVEMBER, 1. 99. 6. Greetings, fellow gamesters, and welcome to Version 2.
GGCCC's FINAL FANTASY. III GAME GENIE FAQ!!! New things in this version are as follows. Several grammar errors corrected.
New codes added under some sections. Manson Codes 1. 0 - 2. Leo and Kefka Methods 2 and 3 added (#4.
Veldt Codes added (#4. Madril's codes added (#4. Codes numbered. Distribution of this guide.
This guide may be uploaded to other web sites providing that the content is. We also ask that if you have time to please drop us an E- Mail at. FAQ. For more information on our.
FAQs and codes, visit our web site at. Thanks to Lrd. Roko. L for making the first version, without which there wouldn't be this. Enjoy the codes!! Aero. Star. 13@aol. VERSION 2. 2 .. 1.
APRIL, 1. 99. 8. These new additions complete the FF3 Game Genie collection! The Enemy Spells Code. Target Anyone with Any Spell. VERSION 2. 2. 2 .. JUNE, 1. 99. 8. *5.
Get all Lores after one battle (by Jason- G@internetwork. VERSION 2. 2. 3 .. APRIL, 1. 99. 9. Music jukebox code added! Who needs the soundtrack CD? PART 1: CREDITS .
Since so many people have contributed codes to this guide, it is impossible to list. EVERY single. code.
If you feel you have created a code in this guide and you have not been. E- mail Aero. Star. I will add your name. Here are some of the people that made the major codes. The Gamewiz FF3 FAQ Makers.
Mirager X (Leo & Kefka Method 1; Change Characters). Lrd. Roko. L (New Attacks; More Characters to choose). Manson. 88. 14 (Manson Codes, Leo & Kefka Method 2). Madril (Madril Codes, Leo & Kefka Method 2/3).
Aero. Star. 13 (Veldt Codes, Kefka Method 2, Leo & Kefka Method 3. Enemy Spells, Target Anyone with any Spell). Jason- G@internetwork. Get all Lores after one battle). Leo & Kefka Method 3).
Fenix Hok (invaluable assistance testing Veldt Codes). Various codes by above people and: Strato 5. GWS Mara, thespook@nfinity.
Peach Lord, Whrek, RPGKING1, Hit. Man. 39. 9, Edgar GGW, jesses@jeffnet. I forgot to credit. All names without extensions are @aol.
And of course, VERY special thanks to Lrd. Rokol@aol. com, for making the first. PART 2: WHY SOME CODES DON'T WORK . Written by: Lrd. Rokol@aol.
What you are about to read is my PERSONAL OPINION and the information. Galoob Game Genie representative has given me. I have been recieving complaints from people about codes not working. Based on my expeience and other sources, I will explain. You see, Nintendo sued Galoob many years ago, to try to stop.
Galoob from creating their Game Genie. Nintendo lost the lawsuit.
Nintendo is actually changing the configuration in the game decks. One batch of decks lets you use your present codes. The next batch of decks made and released are so configured that they will. Game Genie codes. The codes you receive are. This came from an anonymous informant).
Nintendo also changes the configuration of their games. I made this. observation after buying another Final Fantasy 3 game. I have noticed. that there are still codes that won't work for both of them. Thas. led me to believe that Nintendo is creating different versions of the. They are doing this to either fix the bugs in their. Galoob from finding more codes. PART 3: CHARACTER START- UP CODES .
Here a tons of codes that will let you alter the character before. WHEN TO PUT THE CODES. Terra : Before new game.
Locke : Save point after old man's house. Edgar : Any time after getting Locke but before Kefka shows up. Sabin : Save point in Mt. Kolts. Banon : Save point in Returners Hideout. Shadow: Don't talk to him in S. Figaro. Save after Sabins scenario starts. Cyan : Save before Imperial Base.
Ghost. 1: Before getting the first ghost. Ghost. 2: If Shadow bails,you can get a second ghost. Before getting G#2.
Gau : Before the waterfall. Celes : Save under Duncan's house,codes MUST be in before you see her. Setzer: Before Opera house and (?) until after Imperial base. Mog : Save point after old man's house.
Strago: Save outside of Thamasa. Relm : Save outside Esper cave. Leo : Save point in Esper cave. Gogo : Save point in Zone Eater. Umaro : Save at snowfield in Narshe, before entering hole behind Esper.
CHARACTER CODES. - -- -- -- -- -- -- -- -- -- -- -- -- . Terra Locke Cyan Shadow Edgar Sabin.
HP XX5. C- 7. 67. XX5. 8- 7. B8. 5 XX5. A- 7. 87. 5 XX5. 3- 7. XX5. E- 7. C7. 5 XX5. D- 5. 88. 5. MP XX5. C- 7. 65. 5 XX5. 8- 7.
BE5 XX5. A- 7. 85. XX5. 3- 7. 6E5 XX5. E- 7. C5. 5 XX5. D- 5.
E5. Menu 1 XX5. C- 7. XX5. 8- 7. C7. 5 XX5. A- 7. 88. 5 XX5. 3- 7. B7. 5 XX5. E- 7. C8.
XX5. F- 5. 67. 5. Menu 2 XX5. C- 7. E5 XX5. 8- 7. C5. XX5. A- 7. 8E5 XX5. B5. 5 XX5. E- 7. CE5 XX5. F- 5. 65. 5. Menu 3 XX5.
C- 7. B7. 5 XX5. 8- 7. C8. 5 XX5. 2- 7. 67. XX5. 3- 7. B8. 5 XX5. E- 7. 87. 5 XX5. F- 5. Menu 4 XX5. C- 7. B5. 5 XX5. 8- 7. CE5 XX5. XX5. 3- 7. BE5 XX5.
E- 7. 85. 5 XX5. F- 5. E5. Vigor XX5. C- 7. B8. 5 XX5. 8- 7. 87. XX5. 2- 7. 68. 5 XX5. C7. 5 XX5. E- 7. 88. XX5. F- 5. B7. 5. Speed XX5. C- 7.
BE5 XX5. 8- 7. 85. XX5. 2- 7. 6E5 XX5. C5. 5 XX5. E- 7. 8E5 XX5. F- 5. B5. 5. Stamina XX5. C- 7. C7. 5 XX5. 8- 7.
XX5. 2- 7. B7. 5 XX5. C8. 5 XX5. D- 5. 67. XX5. F- 5. B8. 5.
Mag. Pow XX5. C- 7. C5. 5 XX5. 8- 7. 8E5 XX5. B5. 5 XX5. 3- 7. CE5 XX5. D- 5. 65. 5 XX5. F- 5.
BE5. Bat. Pow XX5. C- 7. C8. 5 XX5. A- 7. XX5. 2- 7. B8. 5 XX5. XX5. D- 5. 68. 5 XX5.
F- 5. C7. 5. Defense XX5. C- 7. CE5 XX5. A- 7.
XX5. 2- 7. BE5 XX5. XX5. D- 5. 6E5 XX5. F- 5. C5. 5. Mag Def XX5.
C- 7. 87. 5 XX5. A- 7. XX5. 2- 7. C7. 5 XX5. XX5. D- 5. B7. 5 XX5. F- 5. C8. 5. Evade XX5. C- 7. 85. 5 XX5. A- 7. E5 XX5. 2- 7. C5.
XX5. 3- 7. 8E5 XX5. D- 5. B5. 5 XX5. F- 5. CE5. Mag Block XX5. C- 7. 88. 5 XX5. A- 7.
B7. 5 XX5. 2- 7. C8. XX5. E- 7. 67. 5 XX5.
D- 5. B8. 5 XX5. F- 5. Weapon XX5. C- 7. E5 XX5. A- 7. B5. XX5. 2- 7. CE5 XX5. E- 7. 65. 5 XX5. D- 5.
BE5 XX5. F- 5. 85. Shield XX5. 8- 7. XX5. A- 7. B8. 5 XX5. XX5. E- 7. 68. 5 XX5. D- 5. C7. 5 XX5. F- 5. Helm XX5. 8- 7.
XX5. A- 7. BE5 XX5. XX5. E- 7. 6E5 XX5. D- 5. C5. 5 XX5. F- 5. E5. Armor XX5. 8- 7.
XX5. A- 7. C7. 5 XX5. XX5. E- 7. B7. 5 XX5. D- 5. C8. 5 XX5. 4- 5. Relic 1 XX5. 8- 7. E5 XX5. A- 7. C5. XX5. 2- 7. 8E5 XX5.
E- 7. B5. 5 XX5. D- 5. CE5 XX5. 4- 5. 65. Relic 2 XX5. 8- 7. B7. 5 XX5. A- 7. C8. XX5. 3- 7. 67. 5 XX5. E- 7. B8. 5 XX5. D- 5. XX5. 4- 5. 68. 5.
Celes Strago Relm Setzer Mog Gau. HP XX5. 4- 5. B7. XX5. 7- 5. C8. 5 XX5. XX5. 1- 5. B8. 5 XX5. XX5. B- 5. 68. 5. MP XX5. 4- 5. B5. XX5. 7- 5. CE5 XX5.
XX5. 1- 5. BE5 XX5. XX5. B- 5. 6E5. Menu 1 XX5. B8. 5 XX5. 7- 5. 87. XX5. 9- 5. 68. 5 XX5. C7. 8 XX5. 5- 5. 88. XX5. B- 5. B7. 5.
Menu 2 XX5. 4- 5. BE5 XX5. 7- 5. 85. XX5. 9- 5. 6E5 XX5. C5. 5 XX5. 5- 5. 8E5 XX5. B- 5. B5. 5. Menu 3 XX5.
C7. 5 XX5. 7- 5. 88. XX5. 9- 5. B7. 5 XX5. C8. 5 XX5. 6- 5. 67. XX5. B- 5. B8. 5. Menu 4 XX5. 4- 5. C5. 5 XX5. 7- 5. 8E5 XX5.
B5. 5 XX5. 1- 5. CE5 XX5. XX5. B- 5. BE5. Vigor XX5. C8. 5 XX5. 0- 5. 67.
XX5. 9- 5. B8. 5 XX5. XX5. 6- 5. 68. 5 XX5. B- 5. C7. 5. Speed XX5. CE5 XX5. 0- 5. 65.
XX5. 9- 5. BE5 XX5. XX5. 6- 5. 6E5 XX5. B- 5. C5. 5. Stamina XX5.
XX5. 0- 5. 68. 5 XX5. C7. 5 XX5. 1- 5. 88. XX5. 6- 5. B7. 5 XX5.
B- 5. C8. 5. Mag. Pow. XX5. 4- 5. 85. XX5. 0- 5. 6E5 XX5. C5. 5 XX5. 1- 5. 8E5 XX5. B5. 5 XX5. B- 5. CE5.
Bat. Pow. XX5. 4- 5. XX5. 0- 5. B7. 5 XX5. C8. 5 XX5. 5- 5. 67. XX5. 6- 5. B8. 5 XX5. B- 5. 87. 5. Defense XX5. E5 XX5. 0- 5. B5. XX5. 9- 5. CE5 XX5.
XX5. 6- 5. BE5 XX5. B- 5. 85. 5. Mag. Def. XX5. 7- 5. 67. XX5. 0- 5. B8. 5 XX5. XX5. 5- 5. 68. 5 XX5. C7. 5 XX5. B- 5. 88. Evade XX5. 7- 5.
XX5. 0- 5. BE5 XX5. XX5. 5- 5. 6E5 XX5.
C5. 5 XX5. B- 5. 8E5. Mag. Block XX5. 7- 5. XX5. 0- 5. C7. 5 XX5. XX5. 5- 5. B7. 5 XX5. C8. 5 XX5. C- 5. 67.
Weapon XX5. 7- 5. E5 XX5. 0- 5. C5.
XX5. 9- 5. 8E5 XX5. B5. 5 XX5. 6- 5. CE5 XX5. C- 5. 65. 5. Shield XX5. B7. 5 XX5. 0- 5. C8.
XX5. 1- 5. 67. 5 XX5. B8. 5 XX5. 6- 5. 87. XX5. C- 5. 68. 5. Helm XX5. 7- 5. B5. 5 XX5. 0- 5. CE5 XX5.
XX5. 5- 5. BE5 XX5. XX5. C- 5. 6E5. Armor XX5. B8. 5 XX5. 0- 5. 87.
XX5. 1- 5. 68. 5 XX5. C7. 5 XX5. 6- 5. 88. XX5. C- 5. B7. 5. Relic 1 XX5. 7- 5. BE5 XX5. 0- 5. 85. XX5. 1- 5. 6E5 XX5. C5. 5 XX5. 6- 5. 8E5 XX5.
C- 5. B5. 5. Relic 2 XX5.